Lae zel feats reddit. Early on War Cleric is pretty amazing.


Lae zel feats reddit Any advice on what feats I should go for? At level 4 I took strength so that’s up to 18 now. Unfortunately fighters choose their fighting style at level 1, and Lae'zel chose Great Weapon Fighting, so she works best with two-handed weapons. One thought is to do a 6 Paladin (vengeance)/ 2 barb (for reckless)/ 2 Fighter (for action surge). If she hits she hits BIG but especially against smaller enemies it's often overkill. It gives +5 initiative and you cannot be surprised. Precisely. For instance, increasing Lae'zel's STR to 18, and DEX to 14 make her hit better and get hit less often. New comments cannot be posted and votes cannot be cast. Baldur's Gate 3 Lae'Zel Companion Build, Champion Fighter Build guide - best abilities, skills and equipment. It comes down to what you want to do with her. I was getting very frustrated starting fights and my non dex chars were having to sit and watch 10+ enemies take their turns while they are just sitting there taking the hits. You'll be getting more feats at lvl 8 and 12, so I'd take sentinel or some ability improvements. While you work through the basic Fighter Levels with Lae’zel, you will come across different moments when you can choose Feats. At 4 you can bump Lae'zel's STR to 18 and her Dex to 14 which makes her more likely to hit, deal more damage when she hits, more likely to succeed on her shove attempts/resist enemy shove attempts, maxes out her AC in medium armor, increases her initiative rolls, and increases her odds to succeed against enemies spells that require DEX saves. I put great weapon master on Lae’zel and now she never hits anything. You can dump STR entirely once you have those, max out CON at respec instead, and forego Heavy Armor Master since you don’t need the +1 to STR anymore and -3 to nonmagic damage Lae'Zel, first feat, I put 1 pt in STR, I'm wondering if I'm better going with a pt in DEX or CON? Thoughts? So either 14 DEX or 16 CON Astarion, would he be good with Defensive Duelist, and/or Savage Attacker. The battle master route is easy in terms of ability scores as you just focus on Str and Con. I do like Fighter 2 for action surge though, rounding up to Monk 6, Rogue 4, Fighter 2 Okay, one week later and I can say that I have not used distracting strike. I am running Lae'zel the same style, but took War cleric 1 for the War Priest. Since only even ability scores (eg 14, 16, 18) bring new saving throws and ability improvements, I tend to 'round off' either by throwing 2 points into one ability (boot to 18 from 16 for instance), or 1 and 1, rounding out 2 'odd' scores for their even If you're building for DPS then don't go with shield, it will nearly half your damage. Three to get subclass battlemaster or champion. I personally like Archery (since it is comparable to 4 Dex stat hit wise). With that being said, though, I face a dilemma for her next feat: -Great Weapon Master for a possible extra attack (Lae'zel has this and has been doing pretty decently with it) -Savage Attacker, to potentially boost the already crazy amount of damage she's doing -Another Ability Improvement to max out her strength. Honestly I've been pretty content getting feats that give stats with them. But once that's fully online, we can start to add in some damage dealing capabilities. If you get 3 feats, I'd go with the standard great weapon mastery, ASI Charisma, and savage attacker. Also you might be under-equipping Karlach, there's a lot of magical medium armor in the game. An ASI can probably bring that to 22 I assume, I’ve never drank that potion from Araj. Helpful feats like great weapon master, savage attacker, you can give her extra HP with the tough feat. Apparently only Lae'zel and Minthara, both evil? Jaheira might be an option, if fighter is her main class. just brought shadowheart into my party because people said she was good so now i have to pick a feat (party is: Tav, Lae’zel and Astarion) Archived post. Always 45% or lower it seems no matter what. I have Lae zel in my party for damage. Open Palm monk are somewhat lore friendly since gith monks show up in A3 server a purpos Lae'zel is closely aligned with Also consider a weapon she gets in A3 Silver_Sword_of_the_Astral_Plane that works only for gith is BiS for the op Pallock 2H build where as Balduran's Giantslayer is BiS for most str based 2H builds The Soulbreaker is the best act 1 weapon for Lae'zel (behind the one ypu can exploit on voss) you can find it on the creché. Lae'zel has 2 gem feats and BBEG has 1 gem feat. You can also consider alert if you think you need the initiative. For the gauntlets of hill giant strength either Lae’zel,Karlach or Tav if you’re a strength based class (Fighter,Barb,Paladin,Cleric,etc). No upgrades; Supported by an Item & Feats I've been thinking about builds for companions and have good ideas for everyone but I'm struggling to pick a favourite option for Lae'zel. You get 2 Feats on my build. This gives her resistance against ALL damage types in the game. my biggest gripe is lae'zel is just as soft as anyone, on my 1st run i picked karlach as my muscle and she has this rage ability that makes her tankier because of the barbarian skill. Reading online most advice is to go with savage attacker - but some do say more strength to 20. I benched her at lvl 4 I believe. If you think these characters are plain evil, then you simply haven't bothered to try to understand their motifs, their background, or look beyond In any case I don't see the point in picking ASI before these two if I'm being completely honest. Doing damage is a cherry on top, but not the focus of the build. Battlemaster sounds way more engaging with the different abilities you can get, but the whole "crit with 19" passive of the Champion sounds insanely strong. Then Lae'zel just jumps - across the entire battlefield. It’s worth noting that giving a champion a source of advantage and other reroll can give you a much higher than normal crit rate. Feats provide more expertise for your characters. I made Lae'zel an eldritch knight with 1 level of war cleric. It is not worth the Superiority Die in my opinion. Im guessing i screwed something up with her at first so maybe you guys can help! Im on Explorer as its my second time playing (though i am on act 2 and specifically avoided lea’zel so i could save her as the other time i tried she ended up dying i also only maade it half way through act 2 on my first play through and restarted because there were things i forgot to do) Lae'zel increases the effect of Lethal Coordination by 100% for each Ceremorphosis stack, stacking multiplicatively. Yeah, I want to go battle Master but I feel it's more fitting rp wise for my character to do eldritch Knight. My Lae'zel has decent DPS with a greatsword but her real strength is that she is nearly invulnerable to damage now. Plenty of other ways to get good initiative though. So with 10 tadpoles you need 7 impatience stacks to skip the area, with both feats that means you need 3-4 non laezel kills to skip the area. We represent that by taking 1 level in War Cleric (Vlaakith). I think as a pure fighter, 3 attacks with GWM and a baller sword is pretty strong We would like to show you a description here but the site won’t allow us. I'm hoping someone here may be able to help me figure out what her strongest, but lore friendly, build is. Also, 3 Feat is enough for me since 2 ASI (or 1 ASI + 1 TB/Athlete) and GWM felt enough. Lae'zel (excluding a gith tav or the gith from withers) is the only character who can use some pretty sick gith gear, including the sword you have and the one you might get for her in act iii (which is also 2H). Does she miss sometimes, sure. I've respec'ed Eldritch Knight Lae'zel very mildly to fix her abilities, going from: STR: 17, DEX: 13, CON: 15, INT: 10, WIS: 12, CHA: 8 to: STR: 17, DEX: 12, CON: 14, INT: 12, WIS: 13, CHA: 8 There are five feats that I want to take: Athlete, Great Weapon Master, Resilient (Wisdom), ASI (Strength), Alert However, she can only take four. Position her at a chokepoint and use polearm master plus sentinel plus maneuvers to stop enemies from passing. You'll rarely miss with that setup, and you'll crit ~19% of the time, on 3 attacks per turn while raging. Her race gives her misty step and jump which is really cool on a fighter. She's right next to you now and you literally shat yourself. So each kill would be worth 2 kills with a 52% chance to be worth three kills. She gets action surge and the great weapon master feat means she sometimes gets another attack free if she killed an enemy in the action before. Naturally, I failed the skill check and it became a combat encounter. With your dying eyes you see she came close to your friend - a veteran when it comes to scapes, proven and trained - and that your friend starts crying. The other feats are decent side grades but require foresight as to why you're choosing that option. gave Eldritch Knight Lae'Zel and Theifstalker Astarion two levels of Warlock each for Devil Sight. I tested to see how far i could make Lae'zel jump and with athlete, champion lvl 7 jumping bonus, 18 strength and githyanki psionics jump she can jump 138 feet, very useful when theres that one ranged or mage hiding at max distance And personally, I really don't get where all the hate for Shadowheart and Lae'zel is coming from. Therefore, if you are familiar with the the companion Lae’zel’s playstyle, almost all remain the same. Lae'zel's early education (indoctrination) means that she follows Vlaakith unquestioningly. Alternatively, you can get 3 Feats with Thief4/Caster8, but you lose on Two Weapon Fighting Style (if dagger) or Archery (if handxbow). From there you Can add one level to rogue for a feat, and it's either Monk 8 for another feat, or rogue for dodge. She’s significantly boosted my speed formation that now clears non boss areas 20-30% faster than before. true. My lae‘zel is a monk fighter rogue TB and she slaps super hard. I actually think this means she is one of the few characters that could respec to rogue and not need fighter levels at all. Thematically she should be an eldritch knight, however I typically like to build her as a battle master that stays close to my main caster to disrupt/kill enemies that get too close. My original concept was a spear Saint Build but I kinda switched it to a more spellblade Saint then just straight Weapon no magic and the ice magic caught my eye for that and I also like that at Level 3 you can throw your spear and have it return to you and then at Level 7 you can use Mar 20, 2024 ยท Aside from getting to add maneuvers from the Battle Master subclass, Lae'zel can also choose Feats or increase her ability scores at levels 4,8, and 12. Best BG3 Lae'Zel Build. Ever since I've leveled Lae'Zel to lvl 4 and chosen the Great Weapon Master feat for Lae'Zel she misses like 60% of her attacks. She is built to rush you past areas with some kind of barricade or hit-based progress mechanic. Vlakith treats Lae’zel like a GOO patron might treat their warlock. Early on War Cleric is pretty amazing. It needs Long rest for recharge, but having opportunity to slap one more time (3 per long rest) is nice. If I had stuck with her though I would have respec’d after getting the Gauntlets of Hill Giant Strength in Act 3. There's 2 reasons for wanting hybrid throw/melee: first, I want to have the silver sword equipped (for RP reasons and the great gith bonuses), and secondly there are a number of fights in act III with low ceilings that are harder for throws. Also if they keep the class specific ilithid powers for full release you can get a really cool spell on fighters called psyonic pull if tadpoles are your thing. EDIT - Ah, just reread your post, no Karlach. I was dying laughing after that and grumpy Lae'zel is now a permanent part of my party. Heavy armor master with the +1 strength isn't too crazy, just -3 damage to any non-magic attacks. Every guide I read about feats seems to completely overlook the feat Alert. zlgcp aucmal tue uyco nhuweq doliyfc zeuzq upsv lnqutc vwog draqkuv xktfl hbsqhz knhyez kjgaj