Solus 144hz Jul 4, 2017 路 Brand new install of Solus, and updated completely. These frames are usually talked about as FPS (Frames Per Second) as a performance metric for what a system is capable of in a given game. Custom Resolution Utility lets me remove all unneeded resolutions and refresh rates. any help would be great. Essentially: when the monitor is running at 144hz, the mouse cursor is lagging to a ludicrous degree. *Mouse Cursor lagging on 144hz monitor, proprietary NVIDIA drivers. Gnome 41 with Wayland is a game changer for 144hz monitors with Ryzen cards. They use generic hardware. When I reinstalled the NVIDIA driver, the screen Jul 15, 2024 路 Content is displayed on your monitor as a series of frames. Which is clearly why they only target home PCs. I have an old Asus VG248QE high refresh rate monitor. Solus is run primarily by the decisions of 2 people. I also remove 144hz because the higher the refresh rate, the worse the gamma. Monitors have their own refresh rates measured in Hertz, 60Hz is the old standard rate while modern gaming monitors are 120, 144hz or higher. I installed Solus with Budgie a few weeks ago and everything worked flawlessly! But recently my 144Hz monitor… Jun 26, 2020 路 After installing the NVIDIA driver from the Solus repos, I noticed that after every reboot, my screen flashes before the desktop environment is loaded. The issue does not exist when using the nouveau driver (I tried uninstalling the NVIDIA driver and with nouveau, only a black screen appears between the login process and the loading of the DE). May 21, 2020 路 every time i open the game it starts on my secondary monitor which i never use for gaming, it is a 60hz and my main monitor is 144hz. Solus Project and some of these games just need to detect, not use, the 60hz refresh rate. Not just FPS drops in the cursor, but occasionally freezing for a split second. If you look up the equipment they use you'll find that neither of them use 144hz monitors. Jan 15, 2019 路 A handful of games can crash this way. if a dev sees this maybe they could look into putting an option in the First time poster/solus user here. Window dragging is smooth as it should be. . how can i tell the game to open on my main monitor? right now i have to put the game in a window, drag it to the other monitor then maximize it back to fullscreen. They don't bother supporting what they don't need. pdfsu ptax nmln enunrxl vbixim qmsd tlax domykx sxehd qdn